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Other Games/Retired Divisions / Re: Star Wars Server
« Last post by [IAM] Br|aN on February 03, 2012, 07:19:23 PM »Anchorhead
Sith Sorcerer: McStaby
Sith Sorcerer: McStaby
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Other Games/Retired Divisions / Re: Star Wars Server« Last post by [IAM] Br|aN on February 03, 2012, 07:19:23 PM »Anchorhead
Sith Sorcerer: McStaby 2
Natural Selection 2 / NS2 News Feed -- Gorilla released (NS2 Build 194)« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »Gorilla released (NS2 Build 194)
2 February 2012, 6:31 pm Gorilla. Has. Arrived. NS2 Gorilla Gameplay Trailer Features
Balance
ns2_tram
ns2_summit
Fixes
Improvement
Sound
Optimizations
SDK
We hope you enjoy this mega-build with us! Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 3
Natural Selection 2 / NS2 News Feed -- Multi-threading dev video« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »Multi-threading dev video
24 January 2012, 12:24 pm Want to learn about multithreading? Thanks NS2HD! Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 4
Natural Selection 2 / NS2 News Feed -- NS2 Build 193 released« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »NS2 Build 193 released
20 January 2012, 12:00 pm Build 193 is now available on Steam. This patch is a small hot fix for a crashing bug and a performance issue that were originally introduced in Build 190. Thanks to the crash reports you submitted, we were able to track this down even though we were unable to reproduce it ourselves. If you do experience a crash in NS2 and are presented with the dialog box for submitting a report, please do, they are very helpful! Fixes
Optimization
Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 5
Natural Selection 2 / NS2 News Feed -- NS2 Build 192 released« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »NS2 Build 192 released
18 January 2012, 6:32 pm Here's one more maintenance/fix patch before we get back to work on the bigger "Gorilla". This fixes some new crashes and improves balance over 191. Features
Balance
Fixes
Sound
SDK
OK, NOW it's Gorilla time... Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 6
Natural Selection 2 / NS2 News Feed -- NS2 Build 191 released« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »NS2 Build 191 released
13 January 2012, 12:27 am We released a quick follow-up patch to yesterday's mega-build. This should tide you guys over for a bit while we focus on "Gorilla"... Balance
Fixes
Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 7
Natural Selection 2 / NS2 News Feed -- Build 190 released« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »Build 190 released
11 January 2012, 5:18 pm We have just released NS2 Build 190. There are some good optimizations and fixes in here, as well as some improvements to mouse lag, making the game noticeably more responsive. Our testers have been reporting improved feel with this build, we hope you do too. Features
Balance
Fixes
Sound
Optimizations
SDK
ns2_tram
Now we're back to work on "Gorilla", which will include the Onos, Jetpack and some other juicy features... Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 8
Natural Selection 2 / NS2 News Feed -- Optimizing NS2« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »Optimizing NS2
10 January 2012, 1:55 pm Here's a new video talking about optimization of NS2. Max, Brian and Dushan talk about scripting, profiling and the overall process behind optimizing the game: Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 9
Natural Selection 2 / NS2 News Feed -- Interview with Simon, our sound designer« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:24 PM »Interview with Simon, our sound designer
21 December 2011, 8:12 pm Hugh from NaturalSelection2HD and our sound designer Simon are both in Sydney, Australia. So Hugh popped over to his place and conducted this interview about all things audio in NS2: Simon has a non-traditional background for a game sound designer, and in fact has no formal game experience. But when we stumbled across his demo reel, we were sold. Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. 10
Natural Selection 2 / NS2 News Feed -- Dynamic infestation prototype + source« Last post by IAM.RSSFeeder on February 03, 2012, 03:09:23 PM »Dynamic infestation prototype + source
12 December 2011, 7:38 pm You may have seen the video of our dynamic infestation gameplay prototyping a few weeks ago. I got sidetracked with Build 189 but am starting to look at finishing up a "final" prototype that we can use to inform this interesting feature: I thought I would release this so you guys could try playing with it and maybe give some feedback about how to make it better. Specifically, I want to make it more "analog", so the exact way you create the infestation matters for gameplay, not simply if you had infestation in an area or not. Ie, it shouldn't matter only when or if you build in an area, but HOW you build in an area. Here's a link for the demo (and source code) you can play with (made in Processing). Let me know if you have any ideas or modify it to make something cool on your own. Source: Natural Selection 2 News ------------ THIS POST HAS BEEN RETRIEVED AUTOMATICALLY. PLEASE REPORT TO ADMIN IF INAPPROPRIATE FOR [IAM] CLAN FORUMS. |