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Natural Selection 2
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NS2 News Feed -- The Crag
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Topic: NS2 News Feed -- The Crag (Read 226 times)
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NS2 News Feed -- The Crag
«
on:
August 19, 2010, 02:57:58 PM »
The Crag
18 August 2010, 4:02 pm
For this update we wanted to talk about the Crag, the first of four different alien structures the alien commander will be able to build in NS2. It will be available in the next patch update.
Alien tech/upgrade structures are now built by the Commander instead of the Gorge. This means they can do a lot more than those in NS1. Right now every alien structure has three abilities - a "passive" ability that is always active or that players can use, a "triggerable" ability which is an area of effect ability the Commander uses, and a "targeted" ability which the Commander triggers on a target. These structure abilities are designed to allow the Commander to support players on the ground, without taking over the actual combat. Most commander abilities won't deal damage and most will help teammates instead of affecting enemies.
The Crag fills the role of the Defensive Chambers, from NS1, providing Commander-researched, player-purchased, defensive-oriented upgrades. For example,
Carapace
(late game armor) and
Feed
for Skulks (health for eating corpses) and
Bacteria
for Gorges (upgraded health spray). The Crag
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Re: NS2 News Feed -- The Crag
«
Reply #1 on:
August 19, 2010, 04:59:42 PM »
I think this is cut off.... But still rather interesting. I still need to dl this game to chcek it out....
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[IAM] AGTMADCAT
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NS2uesday. srs bsns.
Re: NS2 News Feed -- The Crag
«
Reply #2 on:
September 05, 2010, 11:09:10 PM »
I'm hoping the game will become stable enough that we'll be able to get a reasonable number together to play - at the moment it's very very difficult to play even 2v2.
-AGT
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I'm an egalitarian elitist. Figure THAT out.
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Re: NS2 News Feed -- The Crag
«
Reply #3 on:
September 06, 2010, 05:35:54 AM »
I have yet to even load the game because of the assumption it would be like that.
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