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NS2 News Feed -- NS2 Build 187 released
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Topic: NS2 News Feed -- NS2 Build 187 released (Read 91 times)
IAM.RSSFeeder
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NS2 News Feed -- NS2 Build 187 released
«
on:
October 30, 2011, 02:03:17 PM »
NS2 Build 187 released
10 October 2011, 8:19 pm
NS2 Build 187 is now live!
This was just a quick patch we wanted to do to take care of the big issues in 186. Now that the game is running fairly well, our goal is to spend a few weeks to put some big features into the game!
Build 187 changes
Balance
Changed pistol damage type from Heavy to Light and increased primary damage from 20 to 25 and alt from 30 to 40 ("finisher")
Fixes
Workaround to address bug where aliens sometimes didn't respawn. (thanks dePara!)
Fixed bug where some aspects of blink could be triggered when you didn't have enough energy (thanks Schimmel!)
Fixed the MAC height to now be in line with its default model orientation
Fixed bug with sentries where sometimes they would ignore targets (thanks Schimmel!)
Fixed script error caused by an alien player trying to execute a saying in slot 4 or 5
Hives and Command Stations now orient to tech points properly again.
Fixed bug preventing some entities (tech points, resource points, etc) from appearing on the minimap
Fixed bug where parameters to SoundEventInstance:SetParameter() were in the wrong order
Fixed error return code in SoundEffect:SetParameter()
Only set parameters on Flamethrower looping sound when playing
Fix for "perform arithmetic on local 'eggIndex' (a nil value)"
Improvements
Alien eggs no longer "think" (optimization)
Sounds
Arcing electricity sound layer for power nodes
Better commander drop cyst sound
As always, if you want to get in on the beta, you can
pre-order Natural Selection 2 from here
.
Now, it's time to get the coffee brewing, put on the headphones, turn off our phones and get rocking on 188. See you in a bit.
Source:
Natural Selection 2 News
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NS2 News Feed -- NS2 Build 187 released