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NS2 News Feed -- NS2 Build 183 released
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Topic: NS2 News Feed -- NS2 Build 183 released (Read 95 times)
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NS2 News Feed -- NS2 Build 183 released
«
on:
July 28, 2011, 04:45:21 PM »
NS2 Build 183 released
28 July 2011, 3:02 pm
NS2 Build 183 has been released. Here's yet another hotfix, to address the problems in 182. Here's the list:
Build 183 fixes
Fixed bug where Marines were visible to the Alien commander
Fixed issues with orders not being triggered as completed for drifters/ARCs/MACs
Fixed drifters(we need to refactor how this code works with regards to buildorders etc)
Changed how is target reached in PathingMixin
Added a profiling section for pathing
Removed male.model from the project
Fixed a possible script error when you would use the create command and try to spawn a drifter.
Ready room players no longer see minimap blips
Fixed a script error in MapBlip.lua
Fixed bug causing camera to go upside down after going through a phase gate
Fixed an issue where ARCs could sometimes not deploy (floating point is lame :/)
Fixed an issue where drifters would cause a script error if you gave them a move order to its current location
Fixed a possible issues with an uninitialized variable in the pathing code
Fixed drifters spawn issue
Hardened some of the lua pathing code
Fixed an issue where drifters/MACs could possibly get out of the map in the corner of maps
Fixed bug where coincident vertices would get welded on save in the Editor
Disabled all spike hit effects for the time being as they were causing too many network messages (until we move to entity based effects)
Fixed bug where crags would require two or three hives when a 2nd or 3rd hive was built and then destroyed
Fixed swimming Marines (3rd person model) after going through Phase Gate
Fixed bug where ready room players couldn't see other ready room players
We're hoping to get back to some features for the next build. Enjoy!
Source:
Natural Selection 2 News
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NS2 News Feed -- NS2 Build 183 released