Author Topic: MWOndays Return!  (Read 3489 times)

Offline [IAM] AGTMADCAT

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MWOndays Return!
« on: October 10, 2015, 04:54:02 PM »
All,
Good news! We've started up MWOndays again, and have managed to have a good turnout for each of the last few weeks! This Monday is looking good for being able to field a full lance, maybe more. [Edit: We topped out at 6! Half a company!]

For those of you who haven't been keeping up with MWO, here are a few of the significant improvements over the last couple of years:
  • In-game voice: That's right, we can now coordinate with PUGs! This has been great for teamwork. It also means we can start recruiting properly, which I've been working on.
  • Community Warfare's Dropship mode: You can assemble a drop of 4 mechs, up to 240 tons (250 for IS), and when you die, you respawn. Games are attack/defend objectives, rather than deathmatch or C&H. When coordination goes well, this is the most fun I've ever had in MWO. When teamwork doesn't materialise, and you get steamrolled by a strong 12-player Clan Wolf drop, it's a slaughter. VW is *much harder* than regular old deathmatches, and the matches are typically 2-3 times as long. There's a lot of reward to be had there, but everyone has to bring their best and play hard.
  • Private matches: We can now set up private games, for training or fun! One person on each team needs premium time, but The Captain and I can each captain a team to make that happen. This is a great way to get warmed up, to try out new builds, etc. This will be a great way to train people in a safe environment, and I aim to make the most of it.
  • Clan Mechs: For those not familiar with Battletech, the Clans are a eugenicist super-society which never regressed in technology. Their mechs are great, and in their natural state are super unbalanced. PGI has done a pretty good job of leveling the playing field, but there are a lot of new colours of laser flashing around.
  • Re-done maps: All of the old classics are being re-built with much larger sizes, destructable trees, and so on. There's more room for maneuver than ever before.
  • Radically redesigned mechlab: It finally looks like Smurfy! Building mechs has never been easier, but it does take a little getting used to if you're unfamiliar.
  • 12-player teams: It's no longer 8v8, it's now 12v12! This has made a pretty big difference in terms of promoting teamwork: One player no longer makes or breaks the team.

We tend to get rolling at about 7pm Pacific time, although often someone will be on before that to get some warm-ups in. Get patching now, or reinstall completely if it's been a couple of years. I look forward to seeing some of you come back on this or future Mondays - or perhaps during the week, when we often try to squeeze a couple of games in each evening.
Cheers,
-AGT
« Last Edit: October 30, 2015, 12:48:31 AM by [IAM] AGTMADCAT »

I'm an egalitarian elitist. Figure THAT out.

Offline [IAM] Punisher

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Re: MWOndays Return!
« Reply #1 on: October 17, 2015, 01:05:43 AM »
I still say this needs to be on the front page.

Keep up the great work MadCat
[IAM] Punisher -<DPA>-
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Do un to others, as you would have others do un to you.


Offline [IAM] AGTMADCAT

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Re: MWOndays Return!
« Reply #2 on: October 23, 2015, 01:47:16 PM »
Good point - I'll ask the boss to put it up there. We just got [IAM] Antagonist and [IAM] Anchovie to have computers again, so they'll be joining us going forward! Hooray progress!

I'm an egalitarian elitist. Figure THAT out.

Offline [IAM] AGTMADCAT

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Re: MWOndays Return!
« Reply #3 on: October 27, 2015, 12:26:37 AM »
Having an excellent night tonight - we got up to 6 people playing at one point.

We just had a great match - Our lance got 10 of the 12 kills, coming back from losing 2-5. Screenshot attached - Anchovie has been doing great on his first night playing!

I'm an egalitarian elitist. Figure THAT out.

Offline [IAM] Anomaly

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Re: MWOndays Return!
« Reply #4 on: October 28, 2015, 03:45:00 PM »
promoted to FP

Offline [IAM] Anchovie

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Re: MWOndays Return!
« Reply #5 on: November 02, 2015, 09:55:47 PM »
yeah! Last Monday was a blast, looking forward to tonight's games!