Poll

Ghost Marchers or Steamboots?

Ghost Marchers
0 (0%)
Steamboots
4 (100%)

Total Members Voted: 4

Author Topic: [Sand Wraith] Ghost Marchers or Steamboots?  (Read 1317 times)

Offline Hetonaxeno

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[Sand Wraith] Ghost Marchers or Steamboots?
« on: August 09, 2010, 02:23:42 AM »
Hello everyone. Today i would like to talk with u about boots on sand wraith.
Steamboots or Ghost Marchers?



+10 str/agi/int
+60 movement speed
+25 atack speed

Lets think about those bonuses.
Steamboots on STR(best choise i guess):You  are getting additional 190 hp. Thats really nice thing , since it gives sand more chanses to survive.
Steamboots on AGI: Gives some more damage to your illusions and to you. ( Only 10 dmg sigh.) 10 damage or 190 hp? I guess i know your choise;)

Atack speed:
Well this bonus seems like really cool , but for real thats not truth. Most of the time  sand wraith is chasing his opponent , so he simply cant get use of that.( Illusions too, since they are only getting atack speed/damage/armor from AGI)
Movement Speed:
Well i have nothing to say here. 355/419(*while desert's curse is in use.)



+70 movement speed
+24 damage
+Additional movement speed and unitwalking on use for 6 seconds

Additional damage:
24 damage is a nice bonus for early/mid game. Helps you to last hit or simply to get kill.(Doesnt work on illusions , since its not agi bonus.)

Movement speed
Since sand have to chase his opponentes we are getting advantage over our enemyes in speed.

365/431(*while desert's curse is in use.)/475(*while deser's curse and phased are in use).
That gives to us:
1)More chanses to escape.
2)More chances to get kill , since now you are  faster then with steamboots . That means that delays between your hits while u are chasing your opponent became smaller.
3)Additional movement speed for your illusions.

I guess thats all.
Whats your opinion guys?
   OR   

                                     ?

Offline [IAM] Running

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Re: [Sand Wraith] Ghost Marchers or Steamboots?
« Reply #1 on: August 09, 2010, 02:44:33 AM »
sandwraith? Don't bother playing him. Got nerfed hard a long time ago.

Offline [IAM] crosseyed

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Re: [Sand Wraith] Ghost Marchers or Steamboots?
« Reply #2 on: August 09, 2010, 08:26:20 AM »
Honestly, I rarely play him..

But when I do i go steamboots.  With deserts curse you can catch up to pretty much all heros with steam boots... thus the phase boots are not needed.  And the extra 10 damage or extra hp in team fights always helps.

Offline [IAM] Running

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Re: [Sand Wraith] Ghost Marchers or Steamboots?
« Reply #3 on: August 09, 2010, 07:43:55 PM »
I get steamboots when I do play him. Used to love him. But as cross said, you slow them down and speed yourself up, this is grand. You also want mass hp due to dissipate, to make it useful (even if it was nerfed from true damage to magic damage)

Offline Hetonaxeno

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Re: [Sand Wraith] Ghost Marchers or Steamboots?
« Reply #4 on: August 10, 2010, 07:37:19 AM »
You cant make your third skill useful i guess. Only if you have TONS of hp. But with my build i usually have 2.5 k at lvl 25.
Steamboots=>Iron shield=>Nullfire blade=>Frostburn=>Blessed orb x2=> Frostwolf skull=> Geometers bane.
I dont like building him like a tank, since his third ability now deals magic damage , its too easy to counter with barrier idol/shaman headress.

Too bad that brutalizer and charged hammer arent working on illusions.  :'(

Offline [IAM] AAADrummer

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Re: [Sand Wraith] Ghost Marchers or Steamboots?
« Reply #5 on: August 10, 2010, 10:03:02 AM »
yea i haven't honestly played him since the nerf either. I usually went steam boots but now i would probably recommend phase. The chasing factor is way too important.